Just like with your own character(s), your enemies (a variety of killer robots) each have their own deck of cards as well, that they use during their turn. An example of this is the “Repair” card, which enables the enemy to regain one point of health. All enemies have a hand of 5 cards to […]
With Double Punch, you have a close combat card in your deck which delivers a serious punch (no pun intended 😊) to your enemies. “Melee Attack 2” means that you perform an attack that does 2 damage. Seeing as this text is on the card twice, it means your character performs this attack twice, doing […]
With Quick Reflexes, we give you a look at a different type of card, the Reaction card. They can be easily identified by the hexagonal border around the artwork. You can play up to 2 Reaction cards in your turn and these will be activated during an enemy’s turn, if a certain condition is met. […]
A closer look at what everything on a typcial card means.
Let’s have a look at the Exploding Bunny, by far one of the most popular cards during all of the playtests we have been running so far. This cute bunny is stuffed full of explosives and does lots of damage. The first thing you might notice about the card is that it has a green […]
Here is a basic card from the set, Let’s Go, allowing your character to make a move. You can play as many Movement cards in your turn as you have in your hand. This is true for all cards in your hand, by the way. Taking a closer look at the card, it has the […]